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DAT Parameters for Goods

Goods don't have any image, only DAT file is needed.

The parameters and values are separated by = . Parameters and values are not case sensitive.
Parameter
Meaning
Value
Format
obj object type good exactly this text
name good name coal simple text
catg good category 1 number
metric measure unit palleten simple text
weight_per_unit weightper unit of cargo in Kg 1000 number
value revenue per km pro unit of cargo 90 number
speed_bonus revenue increase in % 3 number
MapColor map colour 120 number
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'obj' Parameter

This parameter defines the object type, to be a good, and must be exactly good.

'name' Parameter

This parameter is the name of the good. This is also the ID of the object and thus must be unique or will replace or be replaced by the other object with same name.

'catg' Parameter

Determines which freight category the product belongs. Registered value also determines which vehicles will be able to transport the good. Any and every vehicle that transports that freight category will be able to carry your product.

A special good gets represented with the value 0 (specialized freight). Vehicles that transport special goods will transport only this product type.

Every pakset has its own categories defined, if you're going to create a new one or want to check the available ones, check the goods list in-game or contact the pakset team. For such, use the International Simutrans Forumlink-external.

Default value if omited is 0.

Here's an example list from some paksets (may be outdated):
Valor Use in Pak64 Use in Pak.german Use in pakClassic Use in Pak128
0 Special Freight Special Freight Special Freight Special Freight
1 Boxed Goods Piece Goods Piece Goods Piece Goods
2 Bulk Goods Bulk Goods Bulk Goods Bulk Goods
3 Oil/Petrol Mineral Oils Mineral Oils Oil/Gasoline
4 Cooled Goods Cooled Goods Cooled Goods Cooled Goods
5 Fluid goods Fluid goods Fluid goods Fluid goods
6 Lumber Lumber Lumber Lumber
7 Powder/Pellets Farm Products Farm Products
8 - 15
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'metric' Parameter

Defines the measurement unit to be used in your good, this value can be translated in a translation file. As an example: you've used metric=litre, so you need to add a string in the *.tab file so you can translate it to liters.
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litre liters

Those are some standard values for metric:
Value
Meaning
No unit
tonnen t (tons)
m3 m³ (cubic meters)
paletten boxes
sack sacks
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'weight_per_unit' Parameter

Determines the weight, in Kg per unit of your good. One unit of steel doesn't weight the same as 1 unit of paper. This will affect the vehicles, heavier cargo -> slower car.

Default value if ommited is 100.

'value' Parameter

That's the profit you win by delivering the product for every cargo unit per Km. This value follows the formula (X/100)/3, simplifying it's X/300. It means that when you use 90 this value will be divided with 300 and you'll get 0,30¢/Km.

Default value if ommited is 0.

'speed_bonus' Parameter

This parameter tells how much bonus profit, in percentage, someone will get if your good is transported in a fast speed. this will influence the players to renew their convoys to win more money. The value will be read in percentage, if used 25 the bonus profit will be of 25% over the normal profit.

This parameter only has effect when using Timeline. Check Starting a new game.

All the bonus values can be checked in the goods list.

Default value if ommited is 0.

'MapColor' Parameter

This value sets a colour for the good. This is useful when showing colour bars inside dialogs and the interface in general.

Value must be any from the following table:

  0      
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Examples

Clean. Use to edit.
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obj=good name= mapcolor= metric= catg= value= speed_bonus= weight_per_unit=


Passengers pak64
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obj=good name=Passagiere mapcolor=79 metric= catg=0 value=45 speed_bonus=15 weight_per_unit=75


Sand pak64
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obj=good name=Sand MapColor=15 metric=tonnen catg=2 value=150 speed_bonus=2 weight_per_unit=1000


Gasoline pak64
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obj=good name=Gasoline MapColor=58 metric=m3 catg=3 value=510 speed_bonus=4 weight_per_unit=860



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Contributors to this page: wlindley , Frank , An_dz , IgorEliezer and system .
Page last modified on Saturday May 29, 2021 21:54:55 CEST by wlindley.

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