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Vehicles and Convoys

Vehicles and Convoyslink


In Simutrans it is your main goal to transport goods and passengers to earn money. To accomplish this you need vehicles that carry their load between Stops and Stations using Schedules and Lines.

What are vehicles and convoys?link

In Simutrans, a vehicle is a single car of a train, a train engine, a trailer, or a bus, etc; while a convoy (sometimes written as "convoi") is a complete driveable unit. It can consist of only a single vehicle, such as a bus or it can consist of multiple vehicles, such as a tug and barge, or a train engine and multiple cargo wagons. Only those transport units that are owned by a player are considered vehicles and convoys; city cars and cyclists are not considered as such.

Forum discussions (and other texts dealing with the internals) will often use this term, but it need not appear in the game itself, instead, "vehicle" is often used (in the depot: "vehicle composition" or "vehicle assembly").

Generallink

For the purpose of this text, a "convoy" (compound vehicle) consists of one or more "units" (single vehicles).

A convoy is assembled/disassembled in a depot of the matching way type. It consists of at least one powered unit (e.g. a train engine), to which several powered or unpowered units may be connected. The convoy has to provide some transport capacity for at least one goods type or freight category, or it will be useless.

The pak files can impose constraints (rules for allowed combinations) for units in a convoy: what unit may or must connect to what other unit type(s) before/after it, which can enforce trains of certain structure and looks (e.g. exactly one steam engine in front, a matching tender, then wagons of the correct series following, and a panorama wagon at the end).

Outside of depots, the convoy is treated as one inseparable object (with a few exceptions). It moves according to a schedule, either assigned directly, or by making it belong to a line.

Properties of Convoyslink

(Note: this is from the player/user perspective; the game's internals may handle them differently.)

A convoy has certain properties (calculated from the units inside it):
  • way type (including need for electrification)
  • owner
  • assignment to either schedule or line
  • allowed maximum speed (minimum of the speed limits of all single units inside)
  • itseffective power (in kW). Note: the details window shows the nominal value for the total power
  • tile reservations
  • (movement) cost per tile/km
  • profit history

For certain aspects, some properties of the single units (inside a convoy) are used:
  • weight (unit+load) for calculating the drag/friction at curves and slopes
  • position (determining which tiles that the convoy occupies)
  • manufacturing date and resale value

These are used/shown for both the convoy and its units.
  • capacity (available/used) (per freight category or goods type)

Objects covered by the term Convoylink

The term "convoy" can refer to:
  • a complete train (engine(s) and wagons); this also covers trams, monorail and maglev consists (real-world term for trains)
  • a bus or a truck, including any trailers
  • predecessors of trams, buses and trucks that are pulled by horses (those are "engines" of type "bio")
  • a ship, also a tug boat including the barges that it moves around
  • an airplane

Objects not covered by the term Convoylink


These aren't convoys:
  • city cars
  • pedestrians and cyclists
  • vehicles and animals that are part of buildings

City carslink


City cars are automatically generated vehicles that appear in quantities dependent upon your Traffic density settings. They are just for scenic purposes. City cars may be able to be removed with the Destroy/Remove tool.

Pedestrians and cyclistslink

Pedestrians and cyclists are similar to the city cars. They are also just for scenic purposes. These are related to the pedestrians and cyclists that also appear automatically; though those are triggered by convoys arriving at a station. Pedestrians and cyclists may be able to be removed with the Destroy/Remove tool.

Remember: A vehicle is one unit, such as a rail car, or a ship. A convoy is a complete driveable unit, such as a train, a bus, etc.


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