Parameter Wälder
max_no_of_trees_on_square
# Number of trees on square 2 - minimal usable, 3 good, 4 very nice looking max_no_of_trees_on_square = 3
alle folgenden Parameter wirken nur beim erstellen einer neuen Karte
forest_base_size
# Base forest size - minimal size of forest - map independent forest_base_size = 36
forest_map_size_divisor
# Map size divisor - smaller it is the larger are individual forests forest_map_size_divisor = 38
forest_count_divisor
# Forest count divisor - smaller it is, the more forest are generated forest_count_divisor = 16
forest_inverse_spare_tree_density
# Determines how dense are spare trees going to be planted (works inversely) forest_inverse_spare_tree_density = 400
tree_climates
# climate with trees entirely (1: water, 2:desert, 4:tropic, 8:mediterranean, 16:temperate, 32:tundra, 64:rocky, 128:arctic) # zero (default) means no climate with at least one tree per tile tree_climates = 4
no_tree_climates
# climates with no trees at all (desert and arctic at the moment) no_tree_climates = 130
no_trees
entfallen ab Version 0.122.0.0# if set, no trees will be created at all (save about 30% memory and # the season change will be much smoother on small machines) # also prevents construction of trees no_trees = 0
tree_distribution
neu ab Version 0.122.0.0# 0: no trees will be created at all (save about 30% memory and # the season change will be much smoother on small machines) # 1: normal elliptic forest tree distribution # 2: if humidity climate generation is enabled, also direibute tree from humidity (else use 1) tree_distribution = 2
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