Version 123.0 (r10317) has been released

known bugs

In addition to bug fixes, there were other functional changes.

  • redesigned line management
  • short trains stop at the defined area in the timetable (can lead to blockages on long platforms and trains from both sides)
  • strongly changed schedule window (stop_halt_as_scheduled)
  • the position of the main menu can now be changed (top, left, right or bottom) (menubar_position)
  • Building window for basic objects (defined menuconf.tab in the graphic set)
  • various settings have been added (e.g. for display dialog)
  • clicking a button again deactivates the function (reselect_closes_tool)

  • new parameters simuconf.tab
    • reselect_closes_tool
    • menubar_position
    • numpad_always_moves_map
    • stop_halt_as_scheduled

Change list from history.txt

Release of 123.0 (r10317 on 30-Dec-2021):
  • KNOWN BUG: ugly movement of pedestrians on diagonals/curves
  • FIX: map enlargement crashes with new climate generator
  • FIX: Wrong tooltip when building something with the finance window opened
  • CHG: Sound now plays on GDI via Xaudio2 for individual volume control
  • ADD: map only moves when numlock off, new tool to move to map view (simple_tool36=,keybinding,-1|0)
  • ADD: new option in simuconf.tab “numpad_always_moves_map” regardsless of numlock state
  • FIX: Wrong loading of 24 bit BMP heightmaps
  • FIX: Wrong loading of 8 bit greyscale BMP heightmaps if width is not divisible by 4
  • ADD: New height conversion modes when loading heightmaps
  • CHG: schedule/line now tab of convoi window instead independent window
  • CHG: new line list, overhauled convoi list
  • CHG: rivers now go to the sea and pass through lakes. A tiny stream becomes navigatable after a lake or merging with another stream
  • FIX: MessageOptions can be three single images (id=0,1,2) instead of one large image
  • FIX: Potential hang when loading zstd compressed save files when multi-threading is enabled
  • CHG: crossing speed is now the max speed. No crossing, if one speed higher than maxspeed
  • ADD: construction cost tooltip also for normal tunnel construction (clicking on slopes)
  • FIX: Graphical glitches when resizing SDL2 window with -autodpi
  • ADD: special key “SCORLLOCK”, “DELETE”, ESCAPE”, BACKSAPCE” and “+” sign for shift as modifer in tools key binding
  • ADD: waiting time in schedules is now entered in days hours minutes (but old games will still have the old steps)
  • ADD: (Leartin) groundobj editor and totally overhauled edit windows
  • FIX: Fatal error when querying servers running very old versions
  • FIX: tunnel can now also connect to sidewards tunnel (as originally intended by the code)
  • ADD: target tile for jumping to a position (via pos button, window icon or jump dialog) will be marked with the current cursor
  • FIX: Crash when height difference between climate border and groundwater is >127
  • FIX: Crash on reload after lowering canal with a ship on a nearby tile
  • FIX: Crash when liquidating company owning a non-empty underground depot
  • FIX: Crash when liquidating company owning a house
  • CHG: gradual unloading and loading if loading_time of a vehicle > 2000
  • CHG: schedule with load level zero and waiting time will force daparture at eaxactly this time
  • ADD: chat window transparency in network mode now controlled by theme: gui_color_chat_window_network_transparency and gui_chat_window_network_transparency
  • CHG: search dialoges now consistent design, text search, preserved during saveload
  • ADD: menubar can be now top bottom left or right
  • ADD: reselect a tool will close it (new default, set by reselect_closes_tool in menuconf.tab)
  • FIX: Grid height not restored when removing building on a raised tile
  • CHG: maintenance of powerline tunnel/underground transformer maintenance is now maintenance of powerline + that of tunnel
  • ADD: reservation overlay now also shows single way directions and signal states (inspired from ranran)
  • CHG: absolute departure time can be also more than once per month (repeats the time in equal intervals)
  • FIX: Public player cannot make halts of other players public
  • CHG: Smaller file sizes (~20% for forested maps) for single player saves
  • CHG: Simutrans now allows more than one file per languange. The file must just ending in XX.tab, where XX is the language code
  • ADD: Command line option ‘-scenario’ starts requested scenario if available
  • FIX: Trains brake two tiles too late when entering a terminal station via a long block signal
  • CHG: window rollup also with double click
  • CHG: stop_halt_as_scheduled=1 in simuconf.tab will stop trains at the desginated tile instead going to the end of the platform